............. Library Karli's Enterance Rogue's Guild Gallery




Karli’s Encyclopedia Cosrin

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #

C

Capila
Class: Adventurer

Title:Vanguard Capila, Veracious Envoy
Guild: Fighters
Citizenship:Moorgate

Catacombs, The

1. A starter dungeon located under Moorgate!

Cat's Breath (breath)
Class: Item

This is a cat's breath. This is a piece of ARCANA. Use the Mix command to use it.

Offense modifier NONE
Defense Modifier NONE
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier NONE

Cats 2

See Catacombs, The

Cause Pacifism
Class: Sorcery Spell
Cost: 20 SP

Pre-Requisite: Mindmaze

This spell causes the target creature to become pacifistic. This means it will not be able to attack or advance on players. The duration of the spell is based on your spell skill. Target a creature to affect.

Cave Cheetah
Class: NPC

Tawny fur, spotted with black, covers this prowling wild cat. Its piercing stare darts around the area, searching for prey. This creature appears to be a superior opponent
Cave Cheetah is in perfect health (115 hits left)

Cecily

1. Tranquil Cecily, Senrania's Chosen
Profession: is a HUMAN MONK

Blue eyes regard you serenely. Cecily is filled with tranquility and peace, which are reflected in her calm eyes and gentle, good-humoured smile.

Cecily is a Baroness!
Cecily is a Annointed of Senrania
Senrania shows favour upon the soul of Cecily...
Her garden will always be her garden.

2. When asked if she wished to include any words of wisdom to these enteries replied:

Though she cannot presume to tell anyone how to live their lives "We must eventually learn to accept ourselves, and others, and accept that no one has a right to force someone else to change."

3. See footnote a.

Charon the Black, Ultimate Dragon

1. The king of all dragons, he is a creature that’s power is beyond belief. He controls his kin and has been known throughout time to wage war against the mortals of the lands.

Charons Cavern

1. Home to Charon the Black, the largest dragon in the realm!

Cold Enchantment
Class: Sorcery Spell
Cost: 100 SP

Pre-Requisite: Arctic Blast

This spell allows the caster to add a cold enchantment to a weapon. The number of charges and intensity of the enchantment is based on your skill with the spell. To enchant the weapon, hold it in your right hand and target this spell.

Clan of Life

1. The Clan of Life is dedicated to the balance of Life. It's members journey to acquire knowledge and understanding of the different elements that make up this equilibrium.

The Clan of Life holds five branches; the first Element is Nature, for those who have a kinship with the unique forces within all that is natural, be it water, fire, earth, or air. The second is Order, those of the highest intelligence, understanding, and discipline. Third, Chaos, the force that drives perpetual change. Destruction, for those who study and understand the role death plays in life. And, finally Protection, for those who have dedicated themselves to holding life up to be the most precious gift of the Creator Kali.

Clan of Sirius

1. Many years ago, sick of living in constant fear of Troll invaders, three friends, Sirius,Taxan and Minden, took an oath to make Cosrin a safer place or die trying, thus the Clan of Sirius was born. Upon hearing the news of a group of people daring to stand up to the Troll menace, others rallied round and before long the Clan had enough members to make a difference. The Trolls have never been defeated but they are kept in check and whenever they decide to attack, they know there will be a highly dedicated fighting force, ready to lay down their lives in battle against them.

Clan of the Dragon

1. The Clan of the Dragon is an elite group of hunters who are controlled by the love of the hunt, it's camaraderie, and returning the challenge to it. The clan is composed of a clan leader, Aquatica, and six other elders who advise the clan leader in all matters -- including who we chose to join our ranks in the clan. There will be seven elders at all times. If one chooses to move on, the clan will vote on a new elder to take his or her place.

The Clan of the Dragon is a very active clan. We have frequent clan hunts and member-only contests complete with prizes. The clan is a very close-knit family and we help each other whenever possible (except quest answers of course). We expect priority over all matters, except those of the guilds and temples.

We are a very prestigious clan, boasting some of the most elite in our ranks. Our criterion is higher than most clans; If you are under level 20, you may be a Squire of the clan, not a full member until you turn land level 20, guild level 20. Those over level 20 may ask for entrance into the clan. A specified entry quest must be fulfilled to join.

If you are interested in joining the Clan of the Dragon, or have any questions, please contact Aquatica by sending a pigeon to RangerAquatica or by sending her a message in the lands.

Cold Meat Dinner (dinner)
Class: Item

The dinner smells wonderful and looks very tasty! Try some with the eat command. This item is edible. Invoke via the Eat command or use the Mix command to combine it with another item

This item is a level 1 magic item

Offense modifier NONE
Defense Modifier NONE
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier NONE

This item contains the spell of Regenerate

Confusion
Class: Sorcery Spell
Cost: 4 SP

This spell causes the target creature to become confused and unable to react. The duration of the spell is based on your spell skill. Target a creature to affect. Some large monsters have limited resistance to

Crystal Skin
Class: Naturalism Spell
Cost: 10 SP

Pre-Requisite: Chill

This spell magically enhances a character's resistance to cold. The amount and duration of this protection is based on the spell caster's skill. Target the person to protect.

Cure Confusion
Class: Naturalism Spell
Cost: 11 SP

Pre-Requisite: Antidote

This spell cures a target of the confusion affliction. Target the person to unconfuse.

Cure Pacifism
Class: Naturalism Spell
Cost: 15 SP

Pre-Requisite: Cure Confusion

This spell cures a target of the pacifism affliction. Target the person to cure of pacifism.

Curved Bastard Sword (sword)
Class: Item
Cost: 910

The iron in this sword is quite poor, but it looks like the blade will hold an edge ... for a little while at least. This item is a One Handed Weapon. Invoke via the Wield command The weapon has an offense add rating of NONE and hits for 1-6+2 damage.

Offense modifier WEAK
Defense Modifier FAIR
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier NONE

Special Requirements: To use this item, you need a strength of 11