............. Library Karli's Enterance Rogue's Guild Gallery




Karli’s Encyclopedia Cosrin

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #

T

Tamo

1. Wishes not to be generalized.

Tasmar
Class: Adventurer

Title: Tiny Tasmar, Gnomish Whirlwind
Guild: Fighters
Citizenship: Moorgate

Telepathy
Class: Magic Spell
Cost: 6 SP

When this spell is cast, you grant the target telepathy. Everyone who is currently telepathic can send mental thoughts using the THINK "message" command. The duration of this spell is based on your Telepathy spell skill. Target the person to make telepathic.

Teleport
Class: Magic Spell
Cost: 40 SP

Pre-Requisite: Recall

One of the most powerful chants is the one of teleport, it allows the caster to MOVE to any location remembered. To remember a location use the REMEMBER "remember slot" command to add it to one of your 9 remember slots. To see the locations remembered, use the remember command with no parameters. After casting Teleport, target one of your remember slots to be instantly teleported there.

Thieves Guild

See Rogues Guild

Thin Long Sword (sword)
Class: Item
Cost: 910

The iron in this sword is quite poor, but it looks like the blade will hold an edge ... for a little while at least. This item is a One Handed Weapon. Invoke via the Wield command The weapon has an offense add rating of NONE and hits for 1-6+1 damage.

Offense modifier WEAK
Defense Modifier FAIR
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier NONE

Special Requirements: To use this item, you need a strength of 11

Thau
Class: Adventurer

Title: Ohming Thau, the Meditating
Guild: Monks
Citizenship: Moorgate

Tiger Eye
Class: Naturalism Spell
Cost: 10 SP

Pre-Requisite: Eagle Eye

This spell magically enhances a target's accuracy. This increases their chance to hit during combat. The duration and amount of accuracy added is based on the caster's skill with the spell. Target the person to magically enhance. This spell is a stronger version of the Eagle Eye spell.

Time Stop
Class: Sorcery Spell
Cost: 16 SP

Pre-Requisite: Sloth

This spell causes the target creature to become slow and take much longer to perform actions. The duration and intensity of the spell is based on your spell skill. Target a creature to affect. This is a more powerful version of the Sloth spell.

Triadia
Class: Adventurer

Title: Orange Triadia, Vassal of Randalfen
Guild: Mages
Citizenship: Moorgate

Trapped Hand Inn

As you enter, Hopan Tador nods his head at you and one of the buxom beauties he has for waitresses leans over slightly to hand you a menu, showing slightly more than she should. You watch as she walks away and know why they say the waitresses here get such good tips. Sawdust is on the air.

Trilby Blue
Class: Vessel

1. It's anchor is sat by Tradewinds Way in Stormport

The anchor seems to have been sitting here for at least half a century. The rust is so bad that a vigourous scraping with a wire brush is required to obtain an outline of the name of the vessel. The Trilby Blue. You wander off, mind occupied with trying to remember where you have heard of it.

Trollhater

1. Trollhater was born Cameron Gordtstadta, the elven son of Niniel and Elantark Gordtstadta. He lost both his parents and sister in a troll attack on his father's village at an early age. He was saved from death by the trolls by a human knight, Paul M'uab Dib the III, who chose to adopt the young elf and raise him as his own. See footnote a.

Tymore Hills

1. The Hills are a fearsome place. The stories and tales about it are filled with reports of huge dragons, lizards, and all kinds of twisted and misshapen beasts. This is the home of Valtera, the Goddess of Magic. For many years she worked magics upon the beasts that Loki brought to her from Evermarsh. As with all experiments, there were many failures. Caring little for what became of her little "mistakes" Valtera would just turn them loose to fend for themselves. Nature will find a way, it is said, and so it did. Soon the hills were filled with warped and twisted creatures, spawning amongst themselves. The Hills became a place feared and avoided at all costs.