Karli’s Encyclopedia CosrinA B C D E F G H I J K L M N O P Q R S T U V W X Y Z #
FFeathers 1. Perhaps the first and only ever talking owl of the land, Feathers is both timid and ferocious. Much of the time she spends between hunting for her food and sleeping, but usually will abandon both of these in order to spend time talking with another person, mostly comprising those she disparages as "humanoids". While it is commonly known that Feathers serves as a scout and messenger for Valtera, very few object to her presence when she chooses to observe someone or something. Despite her reluctance to discuss her servitude to Valtera, it is a view of many that she does so unwillingly. Feathers has not been seen in quite some time. Rumours are that she's settled into happy family life with another owl. Fighter's Guild A guild of beserkers, rangers and warriors located in Moorgate. See footnote a.
Fire Enchantment Pre-Requisite: Demon Fire This spell allows the caster to add a fire enchantment to a weapon. The number of charges and intensity of the enchantment is based on your skill with the spell. To enchant the weapon, hold it in your right hand and target this spell.
Flame Bane Pre-Requisite: Fireflames This spell magically enhances a character's resistance to fire. The amount and duration of this protection is based on the spell caster's skill. Target the person to protect.
Fly Pre-Requisite: Levitate This chant calls upon a large air spirit to propel you through the heavens. This allows you to move across chasms, avoid pit traps, etc. The duration is based on your skill with the Fly spell. Target the person to make fly. Foreman, Dwarvish 1. Dwarf Workers' Foreman 2. Hired to repair the city of Moorgate after the destruction Valtera caused in the early 200's, he loves his ale. His common is so poor one is asked not to assume he's swearing at you as sometimes it may sound as though he is. Followed by a team of diligent, hardworking and sometimes simple minded dwarven workers, he has gone to great lengths to repair the lands in exchange for a stout drink and payment. Fortress, The 1. A small fort located within Moorgate, that is in disrepair
Freedom Pre-Requisite: Ensnare This spell magically enhances a character's resistance to entanglement. The amount and duration of this protection isbased on the spell caster's skill. Target the person to protect. Frigg 1. A famed hero in ancient times, Frigg came out of retirement for one last adventure. Apparently he ventured forth past his prime one time too many, as the warlock Zaron captured him within a mystical Tear. Frigg remained imprisoned in Zaron's Tear, frozen in time, for centuries. Eventually the arcane device fell into the hands of the mayor of Moorgate. The mayor tried one of the many buttons and levers on this arcane device, freeing Frigg from the Tear and bringing the elderly dwarf into a new era. Sometimes showing signs of senility, often grumpy, the ancient warrior can usually be found experimenting with the powerful relic. The effects it can produce are varied and unpredictable, much to the chagrin of many who got too close while he tested it. Soon after his arrival, Astera "welded" Frigg to Kyrana, much to his confusion. Accident or not, he seems quite happy to be married to the "treehugging" historian - when he remembers. |