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Karli’s Encyclopedia Cosrin

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z #

D

Danyael

Darby

1. Across the eastern seas lies the lands of Balish. It is said that centuries ago a small family of farmers named D'Krax, thwarted the priest known as Iron Fist in a battle of armies that lasted 247 years. At the end of the battle, a seer prophesied the coming of a child that would slay the evil priest and bring balance to the lands once and for all. Iron Fist spent thousands of years trying to find and kill the well hid male offspring of the D'Krax family to avoid his prophesied fate, but it was to no avail. A child was born bearing the mark of the chosen one, a blue mark on the back of his hand, and was sent to train in a monastary to balance his life force before the final meeting. When the day drew neigh, the child, now a man, went to meet Iron Fist and defeated him in one on one battle with a well placed blow to the base of the dark priest's skull. That man, Darby D'Krax was raised to the ranks of the Heroes as a result of his victory. Seeing a need for a balance of good and evil in the lands of Cosrin, Kali made her way to find Darby and bring him here to serve the land by maintain that balance as best he could.

DarkBlade Dungeon

1. A small compact dungeon that requires thinking

Dark Flames Clan

1. With the recent lack of a strong source of evil with in the lands Vistilantus took it upon himself to create a clan for those who also wished to see the power of evil grow in Cosrin. He named this clan the Weavers of the Dark Flame. All in this clan have taken an oath to raise the influence of evil. This influence can always be felt... although it may not always be obvious. All within the clan are under the leadership of Vistilantus and the three members of its Higher Order. Both Vistilantus and the Higher Order are thought to know more than they let on and only they know the true motives of the clan.

Dark One, The

1. Said to lurk the crater which is Loki’s temple, this creature is a behemoth of mystery and power.

DEATH

1. A formidable being, he arrives at times in a ship that moors at the end of the Moorgate’s dockland. Though generally contained he is easily enticed and quite difficult to quell once his feeding frenzy commences.

Delulas

1. Cilmenë Delulas, Elf Warlord (Hero)

2. Profession: is a ELF RANGER (in excellent health)
Dour and taciturn, his brown eyes seem to weigh carefully everything they see. He is a tall and alert warrior with blond hair falling to his shoulders. he appears to be extremely experienced and is not a member of a guild
Delulas is a Baron of the Realm!
Delulas is a Elf of Honour of clan Order of the Grey

Demon Fire
Class: Sorcery Spell
Cost: 18 SP

Pre-Requisite: Dragon Fire

This spell shoots a burst of flames at all creatures in the room. The damage done is based on your spell skill. Target doesn't require any parameters since all creatures are affected.

Demon Shards
Class: Naturalism Spell
Cost: 12 SP

Pre-Requisite: Light Shards

This spell magically enhances a target's defense. This reduces their chance to be hit during combat. The duration and amount of defense added is based on the caster's skill with the spell. Target the person to magically protect. This spell is a stronger version of the Light Shards spell.

Diamond Necklace (necklace)
Class: Item

This sparkling necklace is beautiful and delicately wrought. It sits just at the hollow of your throat and looks great. This item is a Necklace or Charm. Invoke via the Wear or Activate commands

Offense modifier NONE
Defense Modifier NONE
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier REASONABLE

Dirk of Stabbing (dirk)
Class: Item
Cost: 8500

This dagger has a long thin wavy blade that has etched into it different runes symbolizing death. This item is a One Handed Weapon. Invoke via the Wield command The weapon has an offense add rating of REASONABLE and hits for 1-7+1 damage.

This item is a level 2 magic item

Offense modifier BARELY ADEQUATE
Defense Modifier BARELY ADEQUATE
Fire Resist Mod BARELY ADEQUATE
Cold Resist Mod BARELY ADEQUATE
Electric Res Mod BARELY ADEQUATE
Poison Res Mod BARELY ADEQUATE
Entangle Res Mod BARELY ADEQUATE
Armor Class Modifier BARELY ADEQUATE

Discharge
Class: Magic Spell
Cost: 10 SP

This spell removes an item or weapon enchantment from an item or weapon. Cast the spell, hold the item or weapon in your right hand, and use the target command. This spell is used to remove an enchantment from an item or weapon, generally in preparation for adding a different enchantment to it. The target is always the caster.

Disentangle
Class: Naturalism Spell
Cost: 10 SP

Pre-Requisite: Ensnare

This spell frees a target that is magically entangled. Target the person to free.

Doddit
Class: Adventurer

Title: Outlawed Doddit
Guild: Rogues
Citizenship: Moorgate

Dolg
Class: Adventurer

Title: Shadowy Rogue Dolg
Guild: Rogues
Citizenship: Moorgate

Domant

1. See footnote a.

Doug

Doug, Immortal of Knowledge.

1. All things that can be known are within the reach of Doug. He is a jolly soul who can on very very very rare occasionally be seen strolling the land with a smile and good word to any that meet him.

Dragon Fire
Class: Sorcery Spell
Cost: 12 SP

Pre-Requisite: Inferno

This spell shoots a burst of flames at your target. The damage done is based on your spell skill. Target a creature to affect. This is a more powerful version of Inferno.

Dragon Shards
Class: Naturalism Spell
Cost: 12 SP

Pre-Requisite: Demon Shards

This spell magically enhances a target's defense. This reduces their chance to be hit during combat. The duration and amount of defense added is based on the caster's skill with the spell. Target the person to magically protect. This spell is a stronger version of the Demon Shards spell.

Dragon Strength
Class: Naturalism Spell
Cost: 20 SP

Pre-Requisite: Giant Strength

This spell magically enhances a target's strength. This improves their chance to hit and damage in combat. The duration and amount of strength added is based on the caster's skill with the spell. Target the person to make stronger. This spell is a stronger version of the Giant Strength spell.

Dwarven Drums (drums)
Class: Item
Cost: 25500

These drums have been bound with the finest leather to make it suitably for playing. The wood is of the highest quality. This item is a Treasure

Offense modifier NONE
Defense Modifier NONE
Fire Resist Mod NONE
Cold Resist Mod NONE
Electric Res Mod NONE
Poison Res Mod NONE
Entangle Res Mod NONE
Armor Class Modifier NONE